Saturday, January 15, 2011

Card Tips:Full Salvo

Alright welcome again to another Card Tip of the Day and today its Full Salvo!!!

Trap
Type:Normal
Okay so well on to it... Let's see its first effect it says "When this card resolves, send your entire hand to the Graveyard." By reading this you might think this card isn't meant for any Decks however there is one that's suitable.I'm sorry I'm sorry its not suitable its......................SUITABLE!!! What Deck is this you might have heard of it before its the Infernity Deck!!! Well thanks to its sending from hand to Graveyard effect, Infernity players are now able to use their Infernity monsters Effect nearly in the first turn and using this card to their advantage which makes the Infernity monsters to full use!!! The second effect? Its "Inflict 200 damage to your opponent for each card you sent to the Graveyard by this effect." wow now that's what I call killing TWO birds with ONE stone. Firstly Infernity players and benefited from the handless effect of this card secondly by sending this card not only Infernity players get to use their Infernity monster's effects early and easier but their opponent are also dealt with 200 damage for each card send to the Graveyard. Benefits for Infernity isn't it? Yes but this card also has its weakness if you used it all your hand will be empty... You can't summon any Monsters,play any Traps or Spells... Much lesser have any tricks up your sleeves.............BUT!!! I'm gonna help you to overcome this problem its a trick! You see before you activate this card don't activate it... The trick is to Summon your Infernity monsters first before activating this card effect. There you have it now you know the trick on how to protect your life points while benefiting from this handless situation!
Combos:
::Coming Soon stay tuned::
~Till Next Time~

Tuesday, January 11, 2011

Card Tips:Plaguespreader Zombie

Welcome people yes I know it's been like 3 weeks since I last post but today I'm gonan tell you about Plaguespreader Zombie.

Monster
Level:2
Type:Zombie
Attribute:DARK
ATK/DEF:400/200
Sub-Type:Tuner
Also I'm currently saving up for a PSP now which I'll be getting YGO:TF5 when I bought my PSP. Okay back to the topic. First, let's take a look at it's first effect,
"You can return 1 card from your hand to the top of the Deck to Special Summon this card from your Graveyard", sounds good isn't it? Yep its good especially if you keep reviving it again and again just by returning 1 card from your hand to the top of the Deck. Which makes most Deck, especially DAD, powerful. Another good deck will be DARK Deck and a Revenging Deck which I would like to call it a Deck that focuses on Special Summoning Monsters from your Graveyard.Then now for the second effect which says "If you do, remove this card from play when it is removed from the field". Well the second effect isn't that good which you might wanna call it suck.Anyway if you do activate the first effect then you will have to remove from play this card when it's remove from the field(E.g. When you return back and your opponent activates Torrential Tribute instead of returning to the graveyard this card is removed from play. However you can overcome this problem by Activating Imperial Iron Wall ,which I highly recommend you to add this card to your deck if you own a Plaguespreader Zombie and its in your deck, which stops all Cards from Removing from Play so if you activate Imperial Iron Wall instead of Plaguespreader Zombie removing from play, it stays on the field!Which is totally good... NOT!!! Using this method both have pro and con I've just said the con just now and now I'll tell you about the con. By stoping it from removing from play you also block one of your Monster Zone. To Counter it have at least 1 Mystical Space Typhoon.
Combos Requirement:
Plaguespreader Zombie
MST(Mystical Space Typhoon)
Imperial Iron Wall
Any Synchro(s) that this monster can be Tuned in order to Summon it.
Any Non-Tuner Monster(s) which can be tuned with Plaguespreader Zombie
Dark Hole
Double Summon(Optional)

Plaguespreader Zombie must be on the Field.
Steps:
Firstly Activate Dark Hole destroying ALL monsters on the field.
Next activate Plaguespreader Zombie.
Thirdly,summon any Non-Tuner I would recommend you to use Double Summon(Optional).
Fourth:Isn't it obvious? You tune them of course!!! I would recommend you to summon Brionac Dragon of the Ice Barrier to clear the field of your opponent spell and trap.
Fifth:Attack with it!!!
This is just a short one I'll Update it soon.
~Till Next Time~

Wednesday, January 5, 2011

New Archetype???

Yes you heard it right a new archetype for the OCG in the yet-to-released pack Premium Pack 13! Its none other than Masked Heroes! Yes the Masked Heroes are said to be released in Premium Pack 13! The Masked Heroes are used by Jaden in the Yugioh GX Manga. They are released as Fusion Monsters however they have different conditions from the original Fusion Monsters in:
They are Summon not by using Polymerization instead in order to summon them you'll have to use Mask Change in order to Special Summon in this case I like to call it "Masked Transformation and you'll have to send either Elemental Hero,Destiny Hero,Evil Hero,Masked Hero,Vision Hero to the graveyard and then Special Summon the respective "Fusion" monster from your Extra Deck provided having the same Attribute as the tributed Monster. When does the Premium Pack released? It will be released in January 19 2011. Which is like 15 more days. Can't wait XD. For those who need opinion don't worry I'll tell you when I got them XD
~Till Next Time~

Tuesday, January 4, 2011

Card Tips:Jinzo

The card tip of the day is about a monster that is an old school-like. It is the Card: Jinzo!

Let's take a closer look at it's first effect,which is definitely similar to Royal Decree which is good and bad....Anyway back to it's first effect, "Trap Cards cannot be activated", which stops your opponent in his tracks but at the same time it also stop yours... And how so? It's because it stops Trap Cards which is pretty bad... But at the same time very good. I would recommend you to add only 1 of this card to your deck which can lessen the chances that you will get your Traps unactivated. And also it also create chances which allows you to Stop you opponent's Trap Cards which its that is the reason why I recommend you to add it and only 1 copy of it to your deck. Now for the second effect "The effects of all face-up Trap Cards are negated". Its similar yet different to it's first effect firstly being it that if a Countinuous Trap has been activated on the last turn and you could negate it but Secondly it also stops yours which if you might add this card to your deck Alright that's all for now!
~Till Next Time~

Monday, January 3, 2011

Card Tips:Card Trooper

Alright well its been a long time since I do a Card Tip anyway the card tip of the day is "Card Trooper(Card Gunner in the Japanese Version).

Let's take a look at it's stats first.It have a low ATK and DEF of 400. If you think this card isn't good you'll want to think again after I do a basic review of it.On the the effects now,so let's take a look at the first effect,it says:Once per turn,Once per turn, you can send up to 3 cards from the top of your Deck to the Graveyard. The cost is heavy? Trust me it's worth it. Anyway sending 3 cards to the grave... You'll want to ask yourself does sending 3 cards to the graveyard even benefits your deck? If it doesn't then you can choose not to add this card,since this effect is optional then you can choose to add it or not it's up to you really... However if your deck focus on Synchro Summoning like a Synchro Deck perhaps(Which are common these days),I would advice you to add it basically as a Synchro Material and a beneficial card for your deck.Secondly, this card gains 500 ATK for each card sent to the Graveyard, until the End Phase. Now this is the part where you'll be happy about because the earlier effect allows you to send top 3 cards of your deck to the graveyard to gain 500 ATK for it I would recommend you to add this in your deck.
Oh yeah I did not mention this earlier this card works best if used with Zombie Deck or teleDAD Deck(Any deck is possible with this card however this card works best if you use decks that require you to mill your deck. So if you run any of these decks then you are recommended to use this.The "Deck Combo" Option will be available in the right side of this blog soon.Anyway back to this card, thirdly, when this card you control is destroyed and sent to the Graveyard, draw 1 card, well if you ask me this card is perfectly usable for most decks(Not All). Thanks to this card when it's destroyed you get to Draw 1 Card. Sounds to little well be happy since its a card that allows you to draw an additional card so for example lets say if you left 800 Life Points while your opponent left like 6000 Life Points and then when your opponent destroys this card you draw a card and if you're lucky you could turn the tables around if you're unlucky you could figure out somehow. Alright that is all I have to say so when i have the time I'll blog more since this is the last day I could use or play a com(NOOOOOO). Don't worry i'll keep you guys update soon
Till Next Time